Spray of Cards
2014 Rules
- Level & School
- 2nd-level conjuration
- Casting Time
- Action
- Range
- Self (15-foot cone)
- Components
- V, S, M (a deck of cards)
- Duration
- Instantaneous
- Classes
- Bard, Sorcerer, Warlock, Wizard
- Source
- The Book of Many Things
You spray a 15-foot cone of spectral cards. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 2d10 force damage and has the blinded condition until the end of its next turn. On a successful save, a creature takes half as much damage only.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
Spray of Cards 5.5e 2024 vs. 5e 2014 edition differences
Spray of Cards is currently only available in the 2014 edition.
Spray of Cards popularity
How popular is Spray of Cards? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.
- Bottom 50% of all 5e spells
- Bottom 25% of all level 2 spells
- Bottom 25% picked level 2 Wizard spell
- Bottom 25% picked level 2 Warlock spell
- Bottom 10% picked level 2 Bard spell
- Bottom 10% picked level 2 Sorcerer spell
Read about how this popularity data is calculated.
Spells similar to Spray of Cards
Conjure Barrage 3rd-level conjuration
The spell combines conjuration, force damage, and a cone affecting multiple creatures, but operates at longer range and higher level.
Players prefer Conjure Barrage over Spray of Cards
Burning Hands 1st-level evocation
It uses the same 15-foot cone format for an instantaneous Dexterity-based area attack, differing mainly in damage type and added blindness.
Players prefer Burning Hands over Spray of Cards
Color Spray 1st-level illusion
Both are 1st- or 2nd-level cone spells aimed at affecting several nearby creatures and impairing their sight.
Players prefer Color Spray over Spray of Cards
Rime's Binding Ice 2nd-level evocation
A 2nd-level cone attack that damages groups at close range makes it a strong alternative, despite using cold damage and a different secondary effect.
Players prefer Rime's Binding Ice over Spray of Cards
Pulse Wave 3rd-level evocation
Its force damage and cone-shaped area closely match the target, though it is cast at a higher level and has a larger cone.
Players prefer Pulse Wave over Spray of Cards
Frost Fingers 1st-level evocation
This is another close-range cone that deals immediate damage to multiple creatures, with a very similar tactical use.
Players prefer Spray of Cards over Frost Fingers