True Seeing

A
Utility

True Seeing is a Utility spell. Utility spells solve problems outside of combat or provide unique situational advantages.

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spell that grants a willing creature Truesight out to 120 feet, revealing hidden truths and
hidden details

True Seeing is a Information spell. Information spells provide ways to transmit, perceive, detect, or reveal hidden or unknown information.

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2024 Rules

Level & School
6th-level divination
Casting Time
Action
Range
Touch
Components
V, S, M (mushroom powder worth 25+ GP, which the spell consumees)
Duration
1 hour
Classes
Bard, Cleric, Sorcerer, Warlock, Wizard

For the duration, the willing creature you touch has Truesight with a range of 120 feet.

2014 Rules

Level & School
6th-level divination
Casting Time
Action
Range
Touch
Components
V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell)
Duration
1 hour
Classes
Bard, Cleric, Sorcerer, Warlock, Wizard

This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight, notices secret doors hidden by magic, and can see into the Ethereal Plane, all out to a range of 120 feet.

True Seeing 5.5e 2024 vs. 5e 2014 edition differences

2024 now just grants Truesight 120 feet; it no longer specifically says the target notices secret doors hidden by magic.

True Seeing popularity

How popular is True Seeing? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.

Spells similar to True Seeing