Waves of Exhaustion
2024 Rules
- Level & School
- 5th-level necromancy
- Casting Time
- Bonus action
- Range
- Self (60-foot cone)
- Components
- V, S, M (a piece of dried meat)
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Warlock, Wizard
- Source
- Arcana Unleashed
You evoke a nimbus of flickering gray light around your body. For the duration, you can take a Magic action to emit a wave of gray light in a 60-foot Cone. Creatures in that area must succeed on a Constitution saving throw or gain 1 Exhaustion level. This spell can't increase a creature's Exhaustion level above 4.
Exhaustion levels gained from this spell are removed when the spell ends.
Waves of Exhaustion 5.5e 2024 vs. 5e 2014 edition differences
Waves of Exhaustion is a new spell for the 2024 edition.
How popular is Waves of Exhaustion in 5e?
Waves of Exhaustion is the #54 most popular level 5 spell (of 71) and the #14 most picked level 5 Warlock spell (of 18).
Among level 5 spells, Waves of Exhaustion ranks just below Far Step and just above Passwall in popularity.
- #464 (of 580) most popular 5e spell
- #54 (of 71) most popular level 5 spell
- #14 (of 18) most picked level 5 Warlock spell
- #40 (of 48) most picked level 5 Wizard spell
- #18 (of 21) most picked level 5 Sorcerer spell
Read about how this popularity data is calculated and see Waves of Exhaustion visualized with all other 5e spells.
Spells similar to Waves of Exhaustion
Hold Monster 5th-level enchantment
This fifth-level control spell also uses concentration and repeated group-targeting saving throws to shut down dangerous foes.
Players prefer Hold Monster over Waves of Exhaustion
Slow 3rd-level transmutation
It is a fifth-level-style battlefield debuff that targets groups with saving throws and rewards sustained concentration.
Players prefer Slow over Waves of Exhaustion
Synaptic Static 5th-level enchantment
It affects a large group at fifth level with a powerful saving-throw-based debuff, although its effect is instantaneous and includes psychic damage.
Players prefer Synaptic Static over Waves of Exhaustion
Fear 3rd-level illusion
The shared 60-foot cone, concentration duration, and mass Constitution-or-be-disabled-style impact make it a close tactical alternative.
Players prefer Fear over Waves of Exhaustion
Eyebite 6th-level necromancy
Both use a self-centered ongoing effect to impose severe conditions on enemies through repeated saving throws.
Players prefer Eyebite over Waves of Exhaustion
Sickening Radiance 4th-level evocation
Both are concentration spells that repeatedly pressure multiple creatures with debilitating effects rather than relying on direct damage alone.
Players prefer Sickening Radiance over Waves of Exhaustion