False Life

  • Level & School
    1st-level necromancy
  • Casting Time
    Action
  • Range
    Self
  • Components
    V, S, M (a drop of alcohol)
  • Duration
    Instantaneous
  • Classes
    Sorcerer, Wizard

You gain 2d4 + 4 Temporary Hit Points.

Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.

False Life 5e 2024 vs. 2014 edition differences

The 2024 version changes the duration from 1 hour to instantaneous, and increases the base temporary hit points from 1d4 + 4 to 2d4 + 4. The higher-level slot benefit remains the same, but the total temporary hit points are higher in 2024.