Conjure Minor Elementals

A
Damage

Conjure Minor Elementals is a Damage spell. Damage spells focus on dealing harm to enemies.

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spell that summons elemental spirits to wreath you in
battlefield control

Conjure Minor Elementals is a Battlefield Shaping spell. Battlefield Shaping spells alter terrain, create obstacles, introduce hazards, and affect enemy positioning.

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and empower your attacks with extra elemental force.

2024 Rules

Level & School
4th-level conjuration
Casting Time
Action
Range
Self
Components
V, S
Duration
Concentration, 10 minutes
Classes
Druid, Wizard
Source
Player's Handbook (2024)

You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature in the Emanation. This damage is Acid, Cold, Fire, or Lightning (your choice when you make the attack).

In addition, the ground in the Emanation is Difficult Terrain for your enemies.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.

2014 Rules

Level & School
4th-level conjuration
Casting Time
1 minute
Range
90 feet
Components
V, S
Duration
Concentration, 1 hour
Classes
Druid, Wizard
Source
Player's Handbook (2014)

You summon elementals that appear in unoccupied spaces that you can see within range. You choose one of the following options for what appears:

  • One elemental of challenge rating 2 or lower
  • Two elementals of challenge rating 1 or lower
  • Four elementals of challenge rating 1/2 or lower
  • Eight elementals of challenge rating 1/4 or lower.

An elemental summoned by this spell disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The DM has the creatures' statistics.

Using a Higher-Level Spell Slot. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 6th-level slot and three times as many with an 8th-level slot.

Conjure Minor Elementals 5.5e 2024 vs. 5e 2014 edition differences

It no longer summons elementals. The spell is now Self, creates a 15-foot Emanation for 10 minutes, and gives your attacks +2d8 damage to creatures in it; you choose acid, cold, fire, or lightning each hit. The area is difficult terrain for enemies. Upcasting adds 1d8 per slot level above 4.

Conjure Minor Elementals popularity

How popular is Conjure Minor Elementals? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.

Read about how this popularity data is calculated.

Spells similar to Conjure Minor Elementals

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