Conjure Minor Elementals
2024 Rules
- Level & School
- 4th-level conjuration
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Concentration, up to 10 minutes
- Classes
- Druid, Wizard
You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature in the Emanation. This damage is Acid, Cold, Fire, or Lightning (your choice when you make the attack). In addition, the ground in the Emanation is Difficult Terrain for your enemies.
Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 4.
2014 Rules
- Level & School
- 4th-level conjuration
- Casting Time
- 1 minute
- Range
- 90 feet
- Components
- V, S
- Duration
- Concentration, 1 hour
- Classes
- Druid, Wizard
You summon elementals that appear in unoccupied spaces that you can see within range. You choose one the following options for what appears:
One elemental of challenge rating 2 or lower
Two elementals of challenge rating 1 or lower
Four elementals of challenge rating 1/2 or lower
Eight elementals of challenge rating 1/4 or lower
An elemental summoned by this spell disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The GM has the creatures' statistics.
Using a Higher-Level Spell Slot. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 6th-level slot and three times as many with an 8th-level slot.
Conjure Minor Elementals 5.5e 2024 vs. 5e 2014 edition differences
Conjure Minor Elementals popularity
Conjure Minor Elementals is a commonly chosen level 4 spell. Choosing it adds an established option to your spellbook.
- Bottom 50% level 4 Druid spell
- Bottom 50% level 4 Wizard spell
Spells similar to Conjure Minor Elementals
Conjure Woodland Beings 4th-level conjuration
It's the same level, the same school, and it summons allies from nature around you to create a sustained tactical effect for up to 10 minutes.
Conjure Elemental 5th-level conjuration
This spell summons elemental forces like the target does and is used to shape the battlefield with a durable elemental presence under your control.
Conjure Animals 3rd-level conjuration
Though one level lower, it fills the same niche of calling multiple creatures to fight for you and change engagements through extra bodies and tactics.
Spirit Guardians 3rd-level conjuration
It creates a persistent zone around you that alters combat and deals elemental-style damage to foes who enter or stay inside the area.
Giant Insect 4th-level conjuration
This conjuration summons multiple creatures that serve as battlefield tools for duration, similar to using summoned elementals to control and pressure enemies.