Grease

Level & School
1st-level conjuration
Casting Time
Action
Range
60 feet
Components
V, S, M (a bit of pork rind or butter)
Duration
1 minute
Classes
Sorcerer, Wizard

Nonflammable grease covers the ground in a 10-foot square centered on a point within range and turns it into Difficult Terrain for the duration.

When the grease appears, each creature standing in its area must succeed on a Dexterity saving throw or have the Prone condition. A creature that enters the area or ends its turn there must also succeed on that save or fall Prone.

Level & School
1st-level conjuration
Casting Time
Action
Range
60 feet
Components
V, S, M (a bit of pork rind or butter)
Duration
1 minute
Classes
Wizard

Slick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration.

When the grease appears, each creature standing in its area must succeed on a Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone.

Grease 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version adds "Nonflammable" and allows Sorcerers to cast it, whereas the 2014 version does not specify flammability and is limited to Wizards. The 2024 version states "have the Prone condition," while the 2014 version states "fall prone," but both mean the same effect.

Spells similar to Grease

  • Web, 2nd-level conjuration

    It creates a placed area that hampers movement and can leave creatures stuck or incapacitated, much like a slippery zone that forces saves and alters positioning.
  • Entangle, 1st-level conjuration

    Both are low-level conjurations that form a ground effect at range to slow movement and force Dexterity checks or saves when creatures are caught in the area.
  • Sleet Storm, 3rd-level conjuration

    This spell produces an area that disrupts footing and movement over time, combining difficult terrain with forced checks when creatures remain or move through it.
  • Spike Growth, 2nd-level transmutation

    Although it deals damage, it’s primarily used to shape the battlefield by creating a hazardous patch of ground that punishes movement and controls enemy positioning.
  • Evard's Black Tentacles, 4th-level conjuration

    A conjuration that creates a temporary area effect which restrains and controls multiple enemies, serving a similar tactical purpose on the battlefield at a higher level.